On Wednesday 14 January 2015 05:14:10 Keränen Pasi wrote: > Hi Thiago (and Lars), > > Surely we can include a minified version that gets bundled with your app > when you e.g. use a new project wizard to create a Canvas3D project with > three.js? No need to have any larger than necessary files there? Already > the new project wizard freezes up to around 20-40 seconds (beachballing Qt > Creator on my Mac while it does it) when you create a new project as it¹s > copying the 800k three.js file, I¹d like to cut down that time as much as > possible.
You can include a minified version in your application's binary package. In fact, the binary versions of Qt will probably include the minified version somewhere, like a resource. However, in the source code, the non-minified version needs to be present with instructions on how to regenerate the minified version. What's optional: minifying during build. It's ok to commit the minified version to Git, so long as the non-minified version is easily available. > But if people really want to hack around with the three.js port I¹d expect > them to use the original source files (each class in separate .js file) as > it¹s a bit unwieldy to edit that ~800k sourcefile (trust me, been there > done that bunch of times when trying to figure out a bug in it). It¹s a > lot nicer to edit the separate files for each class and then build the big > source file after you¹ve done the modifications.. Again: what's important is that the we ship form in which people prefer to make modifications. If that's the separate files, that's what we need to ship. > So I¹m thinking we then should actually include the separate source files > and the build script for that as well? And offer the minified version > (once it builds and works with V4VM that is) as ³pre built binary² version > as well. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
