On Tue, 12 May 2015 16:16:00 Nichols Andy wrote: > You may have noticed if you religiously watch #qt-labs or just poke around > on code.qt.io page that a new project has recently been added to qt-labs. > QtGamepad is a spare-time / creative Friday project that I've been playing > with on-and-off since 2012. Some of you may have seen the first version > available on my Github account, but the new version available now on > qt-labs has been mostly rewritten. > > http://code.qt.io/cgit/qt-labs/qtgamepad.git/ > > The now available version is loosely inspired by the HTML 5 Gamepad API: > http://www.w3.org/TR/2015/WD-gamepad-20150414/ > but now with a much more Qt-like API. There are both C++ and QtQuick APIs > available for interacting with Gamepad devices, as well as some convience > APIs for mapping gamepad buttons to keyboard buttons (to for example drive > and existing interface with 5-key navigation). > > Right now there is a plugin architecture for providing different backends > for interacting with gamepads. The current backends include: XInput - > Windows > evdev - Linux > SDL2 - Any platform supported by SDL2 (we just use their Gamepad module) > > I'm also currently working on the native OSX/iOS backend (now that I > actually have an iOS Gamepad to test) > > The Qt Gamepad module should already be useful for many of you who would > like to play with Gamepad interactions in your Qt Applications, but there > also is some additional work that needs to be done to improve this module > so feedback and contributions are appreciated as usual ;-)
Hi Andy, Any chance QtGamepad would provide support for devices like the SpaceNavigator (3D mouse) [1]? I recently posted a question about this on this mailing list [2]. These 3D mice send events for translation and rotation around all 3 Axis, I don't know how well they fit with gamepads. Accdording to [3] it seems to fit in terms of events, the only exception is that the space navigator requires it's own protocol handler [4] Krys. [1] http://www.3dconnexion.eu/products/spacemouse/spacenavigator.html [2] http://lists.qt-project.org/pipermail/interest/2015-April/016294.html [3] http://code.qt.io/cgit/qt-labs/qtgamepad.git/tree/src/plugins/gamepads/evdev/qevdevgamepadbackend.cpp [4] http://sourceforge.net/p/spacenav/code/HEAD/tree/trunk/libspnav/ > > Regards and happy hacking, > Andy Nichols > @nezticle > _______________________________________________ > Development mailing list > [email protected] > http://lists.qt-project.org/mailman/listinfo/development _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
