On Thursday 17 September 2015, Frederik Gladhorn wrote: > What is with all the Q_NULLPTR? I thought we decided not to do those. Not that want them removed, that would be even more noise.
--- a/src/gui/painting/qpaintdevice.h +++ b/src/gui/painting/qpaintdevice.h static inline qreal devicePixelRatioFScale() {return 10000000.0; } That is an odd scale as fraction. I would prefer something that can be represented accurately as a fraction 2^20 for instance, otherwise we get rounding issues. Regards `Allan _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development