Hi, I was looking at how QString::toLocal8bit works and, on Windows, it looks like it may enter an infinite loop.
If I got it right, QString::toLocal8Bit_helper calls QTextCodec::fromUnicode which, on Windows, calls QWindowsLocalCodec::convertFromUnicode in qwindowscodec.cpp. In that function, if WideCharToMultiByte fails because the input string is not a valid unicode string, the function displays a qWarning where it helpfully output the offending string using QString::toLocal8bit! If the string cannot be converted in the first place, it won't be possible to convert it a second time to display the warning message. Hence the infinite loop. It looks to me like the string should be displayed using QString::toUtf8. Am I right? Is it worth opening a QTBUG for this? Frederic _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
