On 14.07.2016 18:56, Thiago Macieira wrote: > On quinta-feira, 14 de julho de 2016 18:37:17 PDT Thomas Senyk wrote: >> On 14.07.2016 18:25, Thiago Macieira wrote: >>> On quinta-feira, 14 de julho de 2016 17:45:58 PDT Thomas Senyk wrote: >>>> should "fix" it? .. but I still see 100% cpu and same memory consumption? >>> >>> Can you attach the debugger to see what it is still doing after you're >>> done? >> Still the same, goes in circles around in QMetaObject::activate >> >> #3671 => #3673 => if (!c->receiver) continue => while => ... >> ... pressing F10 for a while doesn't let you out of that (short) cycle. >> >> If you want to know (I know it's not saying much) the values for >> list->first and list->last: @0x1529ac0, @0x6a3a3250 >> >> >> Is that what you wanted to know? If I misunderstood, please clarify :) > > I wanted a backtrace. Are you saying the trace is 3700 frames deep? >
Sorry that was line numbers :) No it's not. http://paste.ofcode.org/u3gGqxAfX9hWefeUszDEx About to generate a callgrind output. Greets Thomas _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
