> On Nov 29, 2016, at 2:54 AM, Marco Piccolino <marco.a.piccol...@gmail.com> > wrote: > > We just had a little discussion about this on QtMob > (http://slackin.qtmob.org) where everybody does iOS/Android, and most people > do it on a macOS host. > It looks like people tend to use the online installer. > When it comes to the offline installers (which in our case are mainly used > for checking out betas, it seems) an installer for each platform seems to be > the preferred option. > This said, it seems that the main concern for our mobile devs is actually the > size of the Qt for iOS distribution per se and people would like to have the > option to not install simulator builds.
I guarantee you we'll never do that while qmake remains the Qt build system. But in Qt 5.9 when Qt is built as shared libraries for iOS, a lot of the excess size should be moved out into external dSYM (debug symbol) files which can be made an optional component in the online installer. Also, 32-bit iOS is not long for this world, so we may be able to halve the size within the next few years when Apple removes all 32-bit support (even for applications) from iOS. > Br, > Marco Piccolino - QtMob community manager > > _______________________________________________ > Development mailing list > Development@qt-project.org > http://lists.qt-project.org/mailman/listinfo/development -- Jake Petroules - jake.petrou...@qt.io The Qt Company - Silicon Valley Qbs build tool evangelist - qbs.io _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development