Hi,

To clarify, would a qt-labs repo work? As I understand the code still needs 
maturization. It can eventually be graduated to a proper Qt module later on. 
(this also means the repo would not be CI controlled for now, but I suspect 
that’s fine)

It is a bit unfortunate that the platform plugin cannot be part of qtbase, but 
it involves a WebSockets dependency and some additional tooling so there’s not 
much choice left.

Cheers,
Laszlo
From: Development 
[mailto:[email protected]] On Behalf Of 
Gunnar Roth
Sent: onsdag 5. april 2017 16.22
To: Jesus Fernandez <[email protected]>
Cc: [email protected]
Subject: Re: [Development] New repository for WebGL Streaming QPA plugin

When i klick on this I camoe to a login page of gitlab.
When trying to register I get
1 error prohibited this user from being saved:

  *   Email domain is not authorized for sign-up

I tried that with gmx.de and siemens.com

Regards,
Gunnar Roth
Gesendet: Mittwoch, 05. April 2017 um 15:01 Uhr
Von: "Jesus Fernandez" <[email protected]<mailto:[email protected]>>
An: [email protected]<mailto:[email protected]>
Betreff: [Development] New repository for WebGL Streaming QPA plugin
Hi all!

I have been working on a QPA plugin to send the GLES2.0 calls from a host 
computer over the network to a WebGL capable browser. Now it's approaching a 
state in which it could be usable. For this, we'll need a new public repository.

Having a public and controlled repository could help the project to grow up 
significantly.

The name could be Qt WebGL Streaming (qt/qtwebglstreaming).
The current location of the project is 
https://git.qt.io/playground/qtwebglplugin

--

Best regards,
Jesus
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