Hi, I am developing a plotting library for use in QML and want to do the backend in c++. I think for many people it would be a good feature if you would provide something like a QSGCircleNode or a QSGLineNode by default. Drawing lines with a QSGGeometryNode and GL_LINE_STRIP is not really an option as anti-aliasing is missing and the line-width is limited to 10 pixels. And if I have to do all of this on my own, then QT does not offer much of an advantage compared to doing it in OpenGL directly.
If you don't want to spend time on this, already giving the QQuickRectangle a public c++ api would be a progress as one could also use it to draw line-segments or circles. Best regards, Maxwell
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