Dear all,

I am investigating how to reimplement something similar to QtGraphicScene on QML.

Actually I made a quick prototype using QPainter API, which offer a black box to render a scene texture either on software or on OpenGL.  I don't know the drawbacks of this approach but it just works.

However I noted a big issue if I want to implement my own scene painting engine using OpenGL (later Vulkan) API. I don't want to have to deal too much with fonts since Qt already have the code to do that. Unfortunately the public Qt API don't expose such font API if I am right.

Regards,

Fabrice

_______________________________________________
Development mailing list
[email protected]
https://lists.qt-project.org/listinfo/development

Reply via email to