This sounds like better being asked on the interest@ mailing list. Br, Eike
> On 9. Mar 2020, at 19:42, Zoltán Lutor <zoltan.lu...@gmail.com> wrote: > > Hi, > > What to use (especially in Qt/QML) for connection to (mobile) devices in p2p > game? > > E.g. one device is server, other is client, playing against each other in a > game. Like ping-pong? > > One option can be Bluetooth for "close-combat" but what about Internet > buddies? > > I was thinking about websocket but got stuck with handshaking... :( > > Thx, > > Zoltan > _______________________________________________ > Development mailing list > Development@qt-project.org > https://lists.qt-project.org/listinfo/development -- Eike Ziller Principal Software Engineer The Qt Company GmbH Erich-Thilo-Straße 10 D-12489 Berlin eike.zil...@qt.io http://qt.io Geschäftsführer: Mika Pälsi, Juha Varelius, Mika Harjuaho Sitz der Gesellschaft: Berlin, Registergericht: Amtsgericht Charlottenburg, HRB 144331 B _______________________________________________ Development mailing list Development@qt-project.org https://lists.qt-project.org/listinfo/development