> In C, constructors/destructors usually become alloc/free functions. C > has macros and code generation but these aren’t directly analogous to > templates.
The problem is that C++ doesn't let you get the address of constructors/destructors. The only option might be to make a function that calls "new" and returns it, and same with delete, but that would probably destroy the point of having the bindings internal so I don't know what to do.
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