> In C, constructors/destructors usually become alloc/free functions. C
> has macros and code generation but these aren’t directly analogous to
> templates.

The problem is that C++ doesn't let you get the address of
constructors/destructors.
The only option might be to make a function that calls "new" and returns
it, and same
with delete, but that would probably destroy the point of having the
bindings internal
so I don't know what to do.
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