Some properties may contain multiple values, these values may need
to be added to the property respectively. this patch provides this
functionality. The main purpose of fdt_append_prop() is to append
the values to a existing property, or create a new property if it
dose not exist.

Signed-off-by: Minghuan Lian <[email protected]>
---
 libfdt/fdt_rw.c |   27 +++++++++++++++++++++++++++
 libfdt/libfdt.h |   30 ++++++++++++++++++++++++++++++
 2 files changed, 57 insertions(+), 0 deletions(-)

diff --git a/libfdt/fdt_rw.c b/libfdt/fdt_rw.c
index 994037b..0ee578e 100644
--- a/libfdt/fdt_rw.c
+++ b/libfdt/fdt_rw.c
@@ -289,6 +289,33 @@ int fdt_setprop(void *fdt, int nodeoffset, const char 
*name,
        return 0;
 }
 
+int fdt_append_prop(void *fdt, int nodeoffset, const char *name,
+                   const void *val, int len)
+{
+       struct fdt_property *prop;
+       int err, oldlen, newlen;
+
+       FDT_RW_CHECK_HEADER(fdt);
+
+       prop = fdt_get_property_w(fdt, nodeoffset, name, &oldlen);
+       if (prop) {
+               newlen = len + oldlen;
+               err = _fdt_splice_struct(fdt, prop->data,
+                                        FDT_TAGALIGN(oldlen),
+                                        FDT_TAGALIGN(newlen));
+               if (err)
+                       return err;
+               prop->len = cpu_to_fdt32(newlen);
+               memcpy(prop->data + oldlen, val, len);
+       } else {
+               err = _fdt_add_property(fdt, nodeoffset, name, len, &prop);
+               if (err)
+                       return err;
+               memcpy(prop->data, val, len);
+       }
+       return 0;
+}
+
 int fdt_delprop(void *fdt, int nodeoffset, const char *name)
 {
        struct fdt_property *prop;
diff --git a/libfdt/libfdt.h b/libfdt/libfdt.h
index 55f3eb3..ff4161b 100644
--- a/libfdt/libfdt.h
+++ b/libfdt/libfdt.h
@@ -1068,6 +1068,36 @@ int fdt_setprop(void *fdt, int nodeoffset, const char 
*name,
                const void *val, int len);
 
 /**
+ * fdt_append_prop - append or create a property
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node whose property to change
+ * @name: name of the property to append
+ * @val: pointer to data to append to the property value
+ * @len: length of the property value
+ *
+ * fdt_append_prop() appends the value to the named property in the given
+ * node, creating the property if it does not already exist.
+ *
+ * This function may change data from the blob, and will
+ * therefore change the offsets of some existing nodes.
+ *
+ * returns:
+ *     0, on success
+ *     -FDT_ERR_NOSPACE, there is insufficient free space in the blob to
+ *             contain the new property value
+ *     -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ *     -FDT_ERR_BADLAYOUT,
+ *     -FDT_ERR_BADMAGIC,
+ *     -FDT_ERR_BADVERSION,
+ *     -FDT_ERR_BADSTATE,
+ *     -FDT_ERR_BADSTRUCTURE,
+ *     -FDT_ERR_BADLAYOUT,
+ *     -FDT_ERR_TRUNCATED, standard meanings
+ */
+int fdt_append_prop(void *fdt, int nodeoffset, const char *name,
+                   const void *val, int len);
+
+/**
  * fdt_setprop_cell - set a property to a single cell value
  * @fdt: pointer to the device tree blob
  * @nodeoffset: offset of the node whose property to change
-- 
1.7.0.4


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