On Thu, Dec 19, 2002 at 06:09:37PM -0800, Ian Clarke wrote: > On Fri, Dec 20, 2002 at 02:04:21AM +0000, Matthew Toseland wrote: > > But is it such a big deal to > > implement three different detail level modes just for the single-bar > > interface? I doubt it's much code. > > It might be easy to implement, but it just seems like overkill to have > three interfaces to something that is a relatively small part of the > overall Freenet experience. I can't think of any software which > provides more than a "Standard" and "Detailed" view of anything, and I > don't think there is anything special here which justifies a third level > of detail. > > I would prefer to have two, a dead-simple one, with absolutely nothing > there that a newbie can't easily understand (after reading a key), and a > detailed one, with as much information as Bombe cares to provide. But one of the advantages of the smaller interface is that it's smaller. Not just that it's idiot-proof. Hence the desire to have small-simple, small-detailed, and large-detailed (large-simple is pointless, maybe we should have large-very-detailed though :)). > > Ian. > > -- > Ian Clarke ian@[freenetproject.org|locut.us|cematics.com] > Latest Project http://cematics.com/kanzi > Personal Homepage http://locut.us/
-- Matthew Toseland [EMAIL PROTECTED] [EMAIL PROTECTED] Freenet/Coldstore open source hacker. Employed full time by Freenet Project Inc. from 11/9/02 to 11/1/03 http://freenetproject.org/
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