> The only thing the nodes know is the hash. So if A
> seems better to C it is 
> only because A is faster overall for C biased on the
> requests that C gets. So 
> if C routes lots of requests to A, A's
> specialization will slowly become 
> closer to C's. However C will never route to A for a
> request if it thinks B 
> is a better match. If C does not know B very well
> and so does not know that 
> it is a better match, and it routes a request to A,
> yes that is non optimal, 
> but the only solution is for C to learn more about
> B.
Yeah, as real life person can only know what he knows
based on his perceptions of the world.  Nobody can
claim to live optimally.

A node itself knows better than its neihbors how well
it routes, but we can't trust it, at least not by
itself.

I think I remember reading way back in the big fat
HTML paper, that freenet was designed for popular data
used by people topographically close to each other. 
It maybe that Freenet acutally puts people close to
each other that use the same content.

We might be able to use see if this "subjectivity" 
pops up more or less with different routing
algorithms, if it's correlated to any problems we're
having, and if it gets worse as the number of nodes
grows.  All we'd have to do is compare what a node
thinks is its probablity/time to resolve key X verses
what this neighbors think it is.

The routing does have much to do with it.  Imagin if
all nodes did was query thier "best" neighbor
regardless of the key.  That kind of a network would
probably quickly turn into a bunch of link minded
clusters, especially if they had populations of users
with no overlapping tastes.  The entire network might
even subdivide into unconnected networks!

Ok, we'll never do something that dumb, but it
illustrates the routing problem that could
theoretically crop up, maybe even with some of the
more elegant systems.

Bottom Line: It sure would be nice to have some way of
testing 1000+ node systems and begining able to study
things like this.  What's the closest we have to this?

Woops sorry that got long.

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