Hello, Has anyone built a client-server application based on Freenet plugins?
Are there any examples of communication of plugins running on different nodes? Would that even be possible, given that the client-side plugin knows the node description of the node running the server-side plugin? Are there any specifications for FCP to be extended for such a scenario? A WOT/freemail-like approach is not applicable here, since communication has to be fast. One solution that comes to mind is plugins to override methods that listen to incoming messages (specifically implement freenet.node.NodeToNodeMessageListener) and filter the ones with a specific flag. Many thanks _______________________________________________ Devl mailing list Devl@freenetproject.org https://emu.freenetproject.org/cgi-bin/mailman/listinfo/devl