Hello,

Has anyone built a client-server application based on Freenet plugins?

Are there any examples of communication of plugins running on different nodes? 
Would that even be possible, given that the client-side plugin knows the node 
description of the node running the server-side plugin? Are there any 
specifications for FCP to be extended for such a scenario?

A WOT/freemail-like approach is not applicable here, since communication has to 
be fast.
One solution that comes to mind is plugins to override methods that listen to 
incoming messages (specifically implement 
freenet.node.NodeToNodeMessageListener) and filter the ones with a specific 
flag.

Many thanks
                                          
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