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I'm going to check in some code later today that should provide us with
better random numbers.  This includes an interface in the Freenet.crypt
package for random number sources, as well as two useful sources, an
entropy pool maintained by hashing various data into an SHA1 hash and
fetching resulting bytes, as well as a file source, assuming you have a
continuous file of random data (/dev/urandom in Linux for example).

I'll be trying to find all the uses of random numbers in the source and
converting them too.  By default, the entropy pool source will be used,
since the /dev/urandom method isn't cross-platform.

        Scott

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