On Mon, Aug 21, 2000 at 12:44:01AM -0400, Suboner at aol.com wrote: > This is my rant, I'm mostly new here and have been monitoring some of the > discussions, but since I am relatively new please excuse any ignorance on my > part. > > I see a number of arguements about metadata, and mappings and keys. All of > which is data itself, and all of which is descriptive and will only be > readable by certain clients. So I'm not sure how much freenet itself needs to > have this kind of information, couldn't freenet simply be > associative/relational, in that way handle the most basic form of mapping and > let clients extend it by controling how mapping is used. > > Well, look at data on its most basic form. In its most basic form it is > composed of bits, these bits are tightly related to produce centralized block > types like bytes words dwords et cetera. These in turn are related in a > higher form by describing each other, like 2 words describing the dimensions > (width and height) of an array, or a dword describing what kind of data it > is, even the name of a file is a description of the data itself. Then there > is even another layer higher then this, that is that a file may be related to > other files, like an html file that links to some images, or hierarchal > directories that show files right next to each other. Between the > relationships is a type of relationship, the type of relationship is > description, one piece of data describes another. Even the bits of a pixel in > an image describes what color intensity to display at a particular location, > or the bits of an sample in an audio stream describe what kind of position of > a vibratiing speaker should be in at a particular time. Thanks. We're all familiar with how computers work. :)
> games/download/? I would say what ever is easier for you to remember, or that > your focus resides, if I constantantly access the games directory I more then > likely will create a download directory specificly for games only. (BTW I > think that is a good name for such a browser, focus), but I'm not sure how > necesary it would be to look at things like that, it may be better off to > have the game appear both in downloads and in games, and combinations of the > 2, but to have it that more likely it will end up at the top of the list > under games and at the bottom of the list on downloads (kind of like the > human language where "quake game" may point you to games about earth quakes > and "game quake" will point you toward id softwares Quake games), or it may > not matter at all. This would produce a lot of overhead though, I would think > because somewhere the directory names would have to be associated with those > files, and instead of a file only being in one directory it would be linked > to by many directories. Freenet doesn't have directories. Not exactly sure what the point of your rant was, but I think its unfounded. The 'directories' you see don't really exist, people just found it fun to make their keys look like they were organized. -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 232 bytes Desc: not available URL: <https://emu.freenetproject.org/pipermail/devl/attachments/20000821/ce967b51/attachment.pgp>