Here are the comments at the top of freenet.node.LocationManager.shouldSwap():
* If A > B then they switch. * * If A <= B, then calculate p = A^2 / B^2. They then switch with * probability p (that is, switch if rand.nextFloat() < p). I'm concerned about this last bit, if I recall the algorithm correctly, you only square the A and B terms in the two dimensional case, in 1 dimension it would just be p= A / B. Oskar, can you confirm or deny this? Ian. Ian Clarke: Co-Founder & Chief Scientist Revver, Inc. phone: 323.871.2828 | personal blog - http://locut.us/blog -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://emu.freenetproject.org/pipermail/devl/attachments/20060819/f8b54d79/attachment.html>