Matthew Toseland wrote:
> On Tuesday 14 August 2007 02:20, Edgar Friendly wrote:
>>>> Do you suggest that each established user create *cash puzzles, and new
>>>> posters choose one or many of these puzzles to solve in order to get
>>>> through untrusted/unknown-user-blocking so they can start to earn trust?
>>> Yes.
>> Okay, here might lie a hard part - if there's 100 established users, it
>> seems impractical to solve all 100 puzzles (although I admit it could
>> become necessary in order to find someone's to pay attention).  How to
>> choose which puzzles to solve?  Should a new user really be presented
>> with a list of 100 check-boxes to pick between?  What information should
>> they have to make an informed decision?  I guess puzzle difficulty
>> differentiates established users.  What else?  Could Frost to choose a
>> bunch of people at random, or even publish more and more solutions as
>> time goes on until someone evaluates the poster?
> 
> I had thought Frost would choose some established posters at random, and use 
> their puzzles. Each user's Frost would present the post, and if the user did 
> nothing, the newbie would gain minimal trust from that user, which would be 
> propagated. 3 established users shouldn't be a problem

At the moment, I lean towards new users replying to posts by established
users.  They would have some sort of *cash puzzle included in the post,
and the first reply containing a solution would bypass filtering and be
presented as a user looking for credibility.  The established user could
 then give positive or negative trust (or 0.00 trust, not some small
positive amount), and publish his web of trust to a public board.

> Publish it under their SSK somehow - probably publish a USK, refer to its 
> current sequence number in their posts. The USK could contain:
> - A series of boards (encrypted so at least a dictionary attack is needed) on 
> which the user has recently posted.
> - Current hash+think cash puzzles for each board.
> - Recent posters to each board.
> - Trust info (for each board?).
> - Puzzles for private messages.
> 
> Okay, maybe this is too much.

That does seem too much.  I propose a simple system for the small
community we have now.  As we outgrow it, we can learn from our
successes and failures to design the next system.

E.

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