We should in the near future implement reliably exposing our peers' locations 
to our peers, and use it to implement using our peers' peers' locations for 
better routing. According to Oskar and Vive, who refer to published papers, 
this should significantly improve performance relative to simple greedy 
routing. I believe the correct algorithm is to simply route to the node which 
either has the closest location to the target, or whose best peer is closest 
to the target.

Any comments? I propose to implement the first half soon, maybe before I've 
finished with the current work on the client layer (which is making progress 
although it is a *major* piece of work and there have been various mostly 
non-work distractions recently).
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