> -----Original Message----- > From: devl-bounces at freenetproject.org > [mailto:devl-bounces at freenetproject.org] On Behalf Of Matthew Toseland > > + try { > > + IntroductionPuzzle p = > IntroductionPuzzle.getBySolutionURI(db, > state.getURI()); > > + Identity newIdentity = > p.importSolutionFromXML(db, > result.asBucket().getInputStream()); > > + OwnIdentity puzzleOwner = > (OwnIdentity)p.getInserter(); > > + > > + puzzleOwner.setTrust(db, newIdentity, > (byte)0, null); /* FIXME: is > > +0 the > proper trust for newly imported identities? */ > > No, because nobody will see them.
Doh, then WoT needs to be refactored to allow "null" trust so that introduced identities show up in the trustlist without having an actual trust value - because I don't think that is a good idea to give a certain positive trust to announced identities, is it? It would allow people to get lots of trust by solving very many puzzles.
