This removes the C++ random ObjectID generator. Having a global random number 
generator is not a good idea and with an existing random number generator, it 
is very easy to write code like:

```
std::string random_string = // Create random string of length ObjectID::size()
auto object_id = ObjectID::from_binary(random_string);
```

[ Full content available at: https://github.com/apache/arrow/pull/2400 ]
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