I think we've figured out the circumstances that cause this bug, and I've 
updated the Xcode 10 workaround announcement to avoid it.

In order to build Cordova apps on the command-line with Xcode 10, you need to 
set the `-UseModernBuildSystem=0` flag. However, this flag only applies for 
**that build**.

If you open the resulting project in Xcode, it will by default try to use the 
new build system. You **must update the workspace settings** in the Xcode IDE 
and set the Build System to Legacy before making any builds through the Xcode 
IDE.
See [this 
comment](https://github.com/apache/cordova-ios/issues/412#issuecomment-422689481)
 from @kitolog with helpful screenshots about how to do that.

As mentioned, I've updated https://github.com/apache/cordova-ios/issues/407 to 
include workaround instructions for anyone using the Xcode IDE, and I'm going 
to close this issue to try to keep all the information in one easily visible 
place. Thanks for your reports and error logs and patience everyone!

[ Full content available at: https://github.com/apache/cordova-ios/issues/412 ]
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