Hello Bao Niu,

It is this way sometimes with open source.  It happens most often when
there is a clear workaround.

I don't understand your problem, in part because I am not involved with the
programmatic use of Dia ever.  You may want to make a formal case in an
attempt to persuade a developer to undertake this.  FIrst step is to enter
it in in the Bugzilla system I think.  Then it get tracked and seen,
whereas a message here is soon just an old message.

I think that there is a common method for analyzing whether to make
changes.  If you work this out up front, you save the developer from
working out the details completely.

Can you think of any reason why the "problem" may be an advantage in other
situations?
What are the advantages?  Do they extend to other uses?  (Shapes other than
Database Table?)
WIll there be a significant benefit for others beside yourself?  Can you
elaborate on this?  If it is not already in Bugzilla, then you may be the
first to have found the need.
Provide a Dia that shows the issue, in order to save developer time and
possibly error reproducing it.

Sorry I cannot help you myself,

m



On Tue, Oct 1, 2013 at 1:40 AM, Bao Niu <[email protected]> wrote:

> This problem doesn't seem to get any attention:(
> It's real and I can't figure out what cause it could be, could someone
> please help take a look at it? Thanks.
>
>
> On Fri, Sep 27, 2013 at 4:23 AM, Bao Niu <[email protected]> wrote:
>
>> Problem: I have a "Database -- Table" on screen, and then added a
>> "Standard - BezierLine" connecting to one of the table's connection point.
>> Now I want to delete that line and make the table's connection point
>> pt.connected fresh.
>> I use python's API to disconnect this two objects programmatically. When
>> using layer.remove(BezierLine), and then update_connections(table), the
>> connection is still there. If you type connection_pt.connected, you can see
>> that "Standard - BezierLine" object is still in the returned tuple. This
>> is very weird.
>>
>> The only way I can disconnect the two seems to be manually delete
>> the BezierLine from the screen. There is no way to do this programmatically.
>>
>> Could anybody give some advice? Many thanks.
>>
>
>
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>
>


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