Simen Kjaeraas wrote:
On Fri, 24 Oct 2008 18:28:51 +0200, Bruno Medeiros
<[EMAIL PROTECTED]> wrote:
Andrei Alexandrescu wrote:
Please vote up before the haters take it down, and discuss:
http://www.reddit.com/r/programming/comments/78rjk/allowing_unicode_operators_in_d_similarly_to/
Andrei
I'm unsure about this idea.
I don't know if it would be worthwhile, but I would say there are two
aspects that likely would need to be observed for this to work out
favorably:
* Having non-unicode versions of the symbols/keywords available in
Unicode, such that non-Uunicode editing and viewing is always possible
as a fallback. This has some important consequences though, such as
making Unicode-symbol-usage unable to solve the shortage of brackets
for, for example, the template instantiation syntax (because an
alternative ASCII notation would still be necessary).
* Having a way to directly input the Unicode symbols in the keyboard.
One reason is because of typing succinctness, and another, is because
I find the alternative (have the editor/IDE automatically change an
ASCII character sequence into a Unicode symbol) to have several
disadvantages: First is that it doesn't work outside the editors/IDEs
configured to do so, (which is a bummer, there is actually plenty of
code written outside that: newsgroups, articles, forums, bug reports,
IRC, etc.). Second, I personally like that the editor always require
exactly N backspaces to erase N typed characters[*].
So, anyone knows if it is possible on Windows (I believe in Unix it
is) to configure your keyboard mapping with custom settings? For
example, if I press AltGr-O, it inputs some Unicode character of my
choosing?
I'd guess this oughtta do it:
http://www.microsoft.com/globaldev/tools/msklc.mspx
Yes, exactly that! I had the impression there was such a program for
Windows, but couldn't remember the name.
--
Bruno Medeiros - Software Developer, MSc. in CS/E graduate
http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D