Trass3r wrote:
Ary Borenszweig schrieb:
I think this point is pretty feasible. I can probably implement it as
a view. The only "problem" is that if I do that, I'll also have to
show the optimized version of the code (which might be very
interesting). So if you have:
Hey good idea, would be interesting to see what stuff gets optimized,
inlined and stuff! :)
Well, now I'm not sure about this... I've just played around with this.
If you give DMD's front end this:
---
module main;
class Foo {
}
int main(char[][] args) {
scope(exit) { char[] x = "exit"; }
scope(failure) { char[] x = "failure"; }
scope(success) { char[] x = "success"; }
Foo foo = new Foo();
return 0;
}
---
it transforms it to this:
---
module main;
import object;
class Foo : Object {
}
int main(char[][] args) {
try {
try {
int __osf15 = 0;
try
try {
Foo foo = new Foo;
return 0;
} catch(Object __o2) {
__osf15 = 1;
throw __o2;
}
finally
if(!__osf15)
char[] x = "success";
} catch(Object __o1) {
char[] x = "failure";
throw __o1;
}
} finally
char[] x = "exit";
}
---
I'm not sure you want to see that, heh. I think I'll stick with the
"hover over a symbol to see it's compile-time representation" solution...