On Sat, Mar 7, 2009 at 10:43 AM, Nicolay Korslund <[email protected]> wrote: > Those following the progress of D in game development might be interested to > know that OpenMW 0.6 is out. > ....
I just checked it out, and while it took a little while to get everything built, the result was really really cool :D Definitely gonna play a bit with this tonight :) Just for information, building on Arch Linux is fairly easy. All the packages are in AUR except openmw itself. In case someone else want to try, just get: 1) ogre mygui-svn bullet-2.74 openal ffmpeg ois dmd libphobos dsss 2) then checkout openmw. a few things aren't set up right, so edit the Makefile and add: -I/usr/include/libavcodec -I/usr/include/libavformat to the ffmpeg section. Edit dsss.conf as well replacing the bullet libraries with: -llBulletDynamics -llBulletCollision -llLinearMath in both places. 3) symlink data files into 'openmw/data', execute, enjoy ! I'm not sure this is a good place to post this, but here it is! -Tomas
