Blaze 2.0, a 2D game physics engine based on Box2D, is finally here. The testBed examples have been completely overhauled with Hybrid and Dog!
Project page: http://www.dsource.org/projects/blaze/wiki/WikiStart Testbed examples (win32 binary): http://svn.dsource.org/projects/blaze/downloads/blazeDemos.zip I've taken a stab at writing a `getting started` section on the wiki, with clear (hopefully) instructions on how to compile. Comments, suggestions, contributions, and bug reports are appreciated in the dsource forum.
