It's been some time since I last posted to this newsgroup, I've been quite busy these past weeks!

Among other things, I started writing an IDE for D from scratch and opened a SourceForge project for it a few minutes ago, I'll also open a dsource project to link to the sf one in the following days.

At first I tried to code it in D using wxD but soon found out the limitations of these bindings, then I tried to write my own wxWidgets bindings which worked great until i realized I was leaking memory like hell and had a hard time linking garbage collected D objects to C++ reference counted objects without adding complex overhead.

So after spending two weeks on these failed attempts, I jumped back into C++ after two years of almost only writing D code, this time using boost, and boy is that library sweet!

Here is the (very simple) website of the project, with a screenshot of the program so far, the content is hard coded for now to test the custom editor painting routines.

http://codepoet.sourceforge.net


Jeremie

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