Andrej Mitrovic wrote: >I'll see about contributing to your project in some way. I'm >interested in how Cairo's new opengl backend operates, animation works >somewhat ok with a win32 backend but it seems to quickly eat up >performance (that could be my mistake though). I'll give a shot at >using the cairo opengl backend via Derelict.
I'm not sure if cairo's win32 backend uses some kind of acceleration? http://cairographics.org/threaded_animation_with_cairo/ talks about performance & animations, it's quite gtk specific, but maybe there's some useful information in there. >Also, the Cairo team recommends using pangocairo over Cairo's native >text rendering API functions for anything more complicated than simple >text rendering. The Pango dev and bin package from >http://www.gtk.org/download/index.php contains the pangocairo.h header >file which imports cairo.h, but pango also has a ton of other headers >so this might well be out of the scope of your project. I haven't >tried used pango's text rendering yet. I had a short look at pango some time ago as I also heard that it's the best way to do text rendering. Writing bindings for pango shouldn't be too difficult, but it's quite some work. All headers together are ~4800 lines of code. Pango also uses glib, so some glib bindings will also be needed. I think I'll finish the cairo wrapper first and then I might have a look at pango. -- Johannes Pfau
