On 11/3/11, Andrej Mitrovic <[email protected]> wrote: > Unhandled Exception: EXCEPTION_ACCESS_VIOLATION(0xc0000005) at > CORE_RL_magick_.dll (0x100c1267) thread(3440)
I think I've found the issue: void[] pixels = new T[area.width*area.height]; Here you're allocating width*height, but you didn't take into account that each exported channel specified by map will need more width*height storage. Here's what I did to fix it: import std.utf; auto pixels = new T[]((area.width * area.height) * map.count); // call ExportImagePixels return pixels; I think the DLL tried to write to memory beyond what the GC allocated for the array, and hence the access violation.
