On Saturday, 19 January 2013 at 15:32:46 UTC, David wrote:

I compile pre-compile glfw for windows, but on Linux/OSX etc. I have it
as submodule and it works fine! :)

works for me too, but this is sad that i need to use 3rd party libs just to create render window and handling input(well, it's possible to create cocoa window using plain c, but that would require some time which i don't have right now) :(

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