Hi,

long time ago I wrote a short article about doing manual memory management from C++.

http://www.progtools.org/compilers/tutorials/queue/article.html

This was based on a job offer I saw in a games magazine.

Eventually I ported the solution to D, while keeping the code as close as possible to the original C++ version.

http://www.progtools.org/compilers/tutorials/queue/queue.cpp.html

http://www.progtools.org/compilers/tutorials/queue/queue.d.html

Since these type of small exercises are the only area where I might use D occasionally, are there any issues on the D version that could be improved, while keeping the code as close as possible to the C++ version?


Thanks,
Paulo

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