Am 07.10.2013 11:18, schrieb Elvis Zhou:
ArtemisD: A D port of Artemis Entity System Framework

About Artemis

    Artemis is a high performance Entity System framework for
games, written in Java,
and is a framework to manage entities in a game world. It is
inspired by
Entity Systems are the future of MMORPG blog series by Adam

    We also borrowed ideas from Ted Brown who implemented a simple
Entity System in Processing based on Adam Martin's blog.

    The framework is based on the concept that entities in a game
world exist as pure
identifiers,their components contain only data, and systems
process entities based
on their aspects.This promotes separation of concern and
simplifies game design tremendously.


Refer to for more info about Artemis.

Any suggestion or PR is welcome!


seem nice - BUT it seems too java oop like and very ungeneric, is there a real need to derive from component?

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