Many C/C++ game development demos and apps tend to use the popular AntTweakBar parameter tweaking library. AntTweakBar is used to manipulate user-defined parameters in real-time by providing a GUI-like interface in an OpenGL / DirectX environment.

AntTweakBarD[1][2] is just a simple D binding to this library.

Note: If you prefer to load the AntTweakBar shared library lazily (Derelict-style), you may perhaps have success using the Deimos Dynamic Loader[3] (not tested with this project).

Have fun, and let me know if there are any bugs!

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