On Friday, 21 March 2014 at 11:16:31 UTC, Andrea Fontana wrote:
Very interesting! Do you know http://www.antigrain.com/ ?

It is (was?) a very efficent c++ 2d library, heavily based on templates. Something like this in D with templates and lazy ranges should be impressive.

On Friday, 21 March 2014 at 11:04:58 UTC, Vladimir Panteleev wrote:

Some highlights from a recent overhaul of the graphics package from my D library. It makes use of a number of D-specific language features, so I've tried to make the article accessible to people new to D as well.

I've got an AGG inspired 2D rasterizer on github.

it's not as template heavy or making extensive use of ranges as the OP's.

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