With my term now finished I have loads of free time over the next
two weeks, so I decided to devote a nice chunk of that to DSFML,
specifically updating it to version 2.1. For those of you that
aren't familiar, DSFML is a binding and wrapper for SFML, a
multimedia library centered around game development.
The reason I am announcing it now is because I will be making
changes to not only the D front end, but also to the C/C++ back
end. Some of these changes will be breaking changes to the
I'm assuming that a majority of people that use DSFML also use
DUB, so I want them to be aware of this. Very soon I'll have a
specific branch for DSFML 2.0, and I will post another
announcement once it is up, which will also mark when development
on. Should be tomorrow or the next day.