On Friday, 23 May 2014 at 22:52:53 UTC, Andrej Mitrovic via Digitalmars-d-announce wrote:
On 5/24/14, Piotrek via Digitalmars-d-announce
<digitalmars-d-announce@puremagic.com> wrote:
nice one.
How does it compare to C++ version in terms of performance?

I haven't tested the performance yet! I'm definitely interested, but
as usual I assume LDC will probably beat DMD in this area.

Do you intend to keep this a straight port or will it be open to modifications?

From a brief look at the source, it's possible I'll end up needing turning shapes from classes to structs and/or hooking it up with a custom allocator. I expect to need to spawn/destroy objects of varying shapes very often. (I do plan to try the current version first, though; it may be good enough)

If I make such changes (which may affect the API, although the changes can probably be kept somewhat small), should I open a pull request or start a fork
(ddbox? ;p)?

(Same question applies to other of your ports)

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