Hello. last night i ported ZMBV video codec to D. ZMBV is videocodec invented by DosBox team to record old videogames' gameplay. if you are into writing "old-school" games, it can be handy to embed the possibility to creating gameplay video directly in your game.
it's only codec for now (i.e. it can't write .avi files, only encoding and decoding raw frame data). it's a port of GPLv3 code, so it is GPLv3 too, sorry. documentation is non-existent for now, but i'm planning to add some samples along with .avi writer. codec is using libc malloc()/realloc()/free() for it's internal data (and tries not to allocate things very often). yet it throws alot of exceptions on invalid input or output, so beware. sorry for shitty code, it's a port of a port of a port, and it was made in a hurry. here is the source: http://repo.or.cz/w/iv.d.git/blob_plain/HEAD:/zmbv.d p.s. don't bother to pull other modules from the repo: they either not finished/polished or not written in 'standard D' anyway.
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