On Tuesday, 30 September 2014 at 09:35:20 UTC, Marco Leise wrote:

So why would Apple be able to get away with 1GB on its just
released iPhone 6? Maybe 1048576 kilobytes is enough for

ARC is more memory efficient than mark & sweep GC like Javascript uses. Though a lot of it is just that iOS developers are simply very careful about memory use. Writing a performant game in iOS is really quite hard because of the memory constraints.

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