On Sunday, 24 January 2016 at 14:18:23 UTC, ketmar wrote:
ok, just4fun, mulththreaded renderer[1]. set ThreadCount to number of your CPU cores to get some speedup.


note: this is not how `std.concurrency` should be used! please, don't do wroker queues as i did!

[1] http://ketmar.no-ip.org/dmd/zrm3_adam_trd_x4.d


This is the kind of maths I hoped I could try to understand. The spirit is not there :)

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