On 8/12/2016 5:33 AM, Nordlöw wrote:
If this is successfully implemented, what will D not be able to do, that Rust can/will?
Have ownership semantics for pointers in more complex data structures. In D you'll have to do such with ref counted objects.
On the other hand, D code can reference mutable globals in @safe code, whereas Rust cannot.
Assuming, of course, I understood the Rust semantics correctly.