I stumbled across a post on /r/VoxelGameDev a few weeks back and recognized the handle of MrSmith33 from these forums. That prompted me to click through and I was DlighteD to discover it was created with that language I can't seem to stop writing about.
Voxelman is a plugin-driven voxel game engine that is built around a client-server architecture and sports multi-threaded world & mesh generation.
- Project Highlight: Voxelman Mike Parker via Digitalmars-d-announce
- Re: Project Highlight: Voxelma... MrSmith via Digitalmars-d-announce
- Re: Project Highlight: Vox... jkpl via Digitalmars-d-announce