On Monday, 16 January 2017 at 01:54:35 UTC, Dsby wrote:
On Sunday, 15 January 2017 at 17:24:25 UTC, biozic wrote:
On Sunday, 15 January 2017 at 15:56:30 UTC, Dsby wrote:
and : In
https://github.com/dlang/phobos/blob/master/std/typecons.d#L147
~this()
{
debug(Unique) writeln("Unique destructor of ", (_p is
null)? null: _p);
if (_p !is null) destroy(_p);
_p = null;
}
if the 'T' is a struct, it will not exec the Destory
function. Is it a bug?
What do you mean? This works for me:
---
import std.stdio, std.typecons;
struct Foo {
~this() {
writeln("I'm destroyed");
}
}
void main() {
Unique!Foo foo = new Foo;
} // Prints "I'm destroyed"
---
the "writeln("I'm destroyed");" not run the ~this in the Unique
destroy function.
it run in the app exit , THe GC distroy all memony.
it example can show :
import std.stdio;
import std.typecons;
struct Foo {
~this() {
writeln("I'm destroyed");
}
}
void fun(){
Unique!Foo foo = new Foo;
writeln("exit the fun.");
}
void main() {
fun();
writeln("exit the Main.");
}
It is the printf:
~/tmp rdmd ./type.d
2017年01月16日 星期一 09时50分00秒
exit the fun.
exit the Main.
I'm destroyed
~/tmp
if you use the struct in Unique, the struct's Destory function
is not run in the Unique destroy, it is also run in the GC
collet.
I think it is not the Unique should be.
Right, good point. This behaviour is indeed caused by destroy()
and is not specific to Unique. But it the case of Unique, relying
on this (undefined?) behaviour of destroy is a bug (a regression).