On Monday, 28 August 2017 at 13:19:19 UTC, Jean-Louis Leroy wrote:
On Thursday, 24 August 2017 at 23:50:21 UTC, data pulverizer wrote:
I find OOP-polymorphic types ultimately unsatisfying, but I don't know of anyway to write, compile and load a D script with new types and methods on the fly into the same session.

That is why binding membership and polymorphism together is a historical wrong turn. CLOS had it right but the world followed the Simula/Smalltalk path because of a nice metaphor (objects sending messages to each other).

My openmethods library allows you to add methods "from outside" and also supports dynamic loading: you can add new methods to existing classes and new classes to hierarchies that have methods. See the blog post that just came up.

Thanks, just read it. Looks like a useful package. As you said it is about being able to dispatch with polymorphism ... where implicit promotions occur or explicit polymorphism is required.

One thing that confused me was examples like this ...

Matrix _plus(DiagonalMatrix a, DiagonalMatrix b)
  // just add the elements on diagonals
  // return a DiagonalMatrix

Which is marked as returning a DiagonalMatrix rather than a Matrix by polymorphism however the function is marked Matrix return type.

You mentioned Julia in your article, however for clarity I would point out that Julia doesn't have OOP-type polymorphism. There is no notion of being able to do something like:

Animal snoopy = new Dog();

It's dispatch method is more like compile-time over as discussed here https://github.com/dataPulverizer/dispatch-it-like-julia - but you can recompile 'online' which I guess is what they mean by "dynamic dispatch" - but there's no polymorphism. Type hierarchies are basically for dispatching methods with varying amounts of specificity which can be accomplished using templates and only explicitly defined type conversions from one concrete type to another are allowed.

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