On Saturday, 26 January 2019 at 10:24:05 UTC, Sebastiaan Koppe wrote:
Spasm is a betterC library for web development that uses LDC to compile to WebAssembly, and I just released a major update.

It now has bindings to most web api's, like the dom, fetch, audio, webgl, etc.

So you can do things like this:

---
import spasm.bindings;
import spasm.dom;
import spasm.types;

extern (C) export void _start()
{
  auto elem = document.createElement("div").as!HTMLElement;
  elem.style.backgroundColor = "green";
  elem.innerHTML = "BLA BLA!";
  elem.addEventListener("mouseover",(event){
      console.log("onmouseover");
      console.log(event);
      console.log(event.as!MouseEvent.clientX);
    });

  auto root = document.querySelector("body").front;
  root.appendChild(elem);
}
---

And have it Just Work.

See the repo for more info: https://github.com/skoppe/spasm

It is still a WIP but I am getting there.

amazing! I would really like to try it but it seem the precompiled LDC version doesn't support the wasm output and I have no idea what that wercker stuff is you mentioned or how to use the container you sent with compiling on my local filesystem and not inside a sandbox :/

Still looks great having this, especially now with all these APIs. I would really like to try making WebGL run with this in the future

Great work, keep it up!

Reply via email to