On 10/07/2020 07:07, Petar Kirov [ZombineDev] wrote: > I don't care about the VS debug engine since it's Windows only. Some of > the UX may be nice to replicate, but think this falls outside big the > scope of a dlang editor extension, if said editor already has general > native code debugging functionality. Actually the Microsoft C++ extension for VS Code also uses the Concord debug engine, but unfortunately it is not extendible as in VS (yet), see https://github.com/microsoft/vscode-cpptools/issues/2932 > Also some people even disagree that VS is better than GDB in general: > https://www.quora.com/Why-is-the-Visual-Studio-C%2B%2B-debugger-much-better-than-GDB-LLDB-or-any-other-debugger-for-C%2B%2B?ch=10&share=b4f38907&srid=3E2D0 > > > Even if if I agree that VS provides a better debugging experience than > VS Code, GDB is more powerful tool overall, so I don't miss Concorde on > Linux. I think gdb can be compared with windbg. They both have great in-depth functionality. UX wise both are not so well, but it all depends on the front-end built on top of them. The usual downside is that remoting the text-interface can be incredibly slow.
Re: Visual D 1.0.0 released
Rainer Schuetze via Digitalmars-d-announce Thu, 09 Jul 2020 23:40:33 -0700
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