On Monday, 4 October 2021 at 15:44:11 UTC, Ki Rill wrote:

About (1): I've written some C++ code recently. I was very happy with the code. I've read the code multiple times in search for potential bugs and errors. I decided to rewrite some of the code in D just to see the difference code-wise and performance-wise. Guess what happened? It didn't compile. I got out-of-bounds access error in D meanwhile the C++ version ran happily with no sign of any failure.

That's a classic with C++ and static arrays. C++ now has the STL array which is standard now but who cares because not many know about it and there so many ways to do the same things in C++ you get lost. Also, it's ugly.

In the case for D, I think D is a "sky is the limit" kind of language. D handles so many different areas, from low level to rather high level quite nicely. However, this together with one of the best metaprogramming out there, the versatility of the language is really among the highest.

Now, the metaprogramming in C++ is just as powerful but not many people can handle it and they tend to avoid more complicated solutions. With D, metaprogramming is much more approachable and tasks that the programmer was unable to do in C++ can be done in D relatively easy.

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