On Thursday, 23 June 2022 at 14:08:15 UTC, Steven Schveighoffer wrote:
On 6/23/22 8:01 AM, Dukc wrote:
On Thursday, 23 June 2022 at 00:37:24 UTC, Steven Schveighoffer wrote:

You mean like a system function which removes the scope-ness of an array? Let me introduce you to my other thread: https://forum.dlang.org/thread/t7qd45$1lrb$1...@digitalmars.com


You are allowed to remove `scope` from an argument in unsafe code. It's only if you escape that argument when you trigger undefined behaviour. Just like you can cast away `const`, if you don't actually mutate the cast variable.


And what do you think a custom struct that circumvents the scopeness is going to do with that parameter?

To be clear, I think we're talking about something like:

```d
struct ScopeArray(T)
{
   T[] arr;
   @system void opAssign(scope T[] param)
   {
      arr = param; // escaping scope
   }
}
```

-Steve

By `return scope`. I'm not sure if it'd work with that `opAssign` example since we don't actually return the `this` pointer. I need to recheck what `return scope` means with `void` return type, before I write the next article - There is or at least was some rule regarding that situation.

But in any case you could accomplish the same with
```D
@safe ScopeArray!T(T)(return scope T[] param)
{ return ScopeArray!T(param);
}
```
. Note that in this case you are not even trying to store `scope` variables as elements to an array, so we don't need `@trusted`.

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