On Wednesday, 9 November 2022 at 11:55:28 UTC, Guillaume Piolat wrote:
I've been avoiding void[] for this reason (I mean, void[] _could_ contain pointers), but I think I'm cargo-culting this?

Yeah, it actually doesn't really matter. It is the allocation type that sets the flag. So

If I do:
    ubyte[] arr = new ubyte[100_000_000];

Since you `new ubyte`, it set NO_SCAN at the allocation. That's attached to the memory block now.

void[] arr2 = cast(void[]) arr; // will this still avoid scanning?

Meaning this will not scan the block.


Where you get in trouble with void is if it was allocated that way to begin with. Then it will be scanned... but I'm pretty sure `new void[]` doesn't work anyway.

Other potential trouble with this would be if you allocate as ubyte, then cast to a pointer type and store something in there. That might be freed prematurely since the block flags is set at allocation time, and not changed when you cast the slice.

Even the precise collector doesn't really care since the type in a struct being ubyte[] or void[] are both themselves a pointer - the pointer to the array - so it'd count. But the array itself is stored elsewhere so the GC will look that up in its separate metadata.


So you are OK using void[] here to hold things wrt gc scans. Just make sure it is allocated as a concrete type.

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